![]() Each single render program come in two parts, vertex and fragment. Shaders are written in OpenGL Shading Language (GLSL). Post-processing shaders are used for mob view in spectator mode, blending of translucent layers in Fabulous! graphics, and glowing status effect. There are two kinds of shaders: core shaders and post-processing shaders.Ĭore shaders are used to render different parts of the game.
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